The video game Tacoma is a story about an empty space station where its depths aren’t something presented but searched for—on bookshelves and in bedrooms. Sometimes stories are with the things we leave behind.
We have made it to 2017 with little protest (to the passing of last year, that is) and a whole lot of wonder about what to think of the previous twelve months. With an array of emotion fluttering over the land like strong winds, the confusion and misunderstanding and,