The brilliance of Neuromancer and what won it every literary award available—the Nebula, the Philip K. Dick and the Hugo—is its breakneck storytelling, which combines high technology, a classic tale of corporate greed, war, revenge, and politics with some dazzling writing.
There is no one way to tell a story and at the table. Some stories can be told with a map, a deck of cards, and a group of friends trying their best to build a civilization.
Lately I’ve been thinking about beginnings, endings, and that terribly murky time between a writer completing one project and starting another. After recently finishing a memoir, I’ve been itching to write a novel. I have a strong start to a new one—it’s always thrilling to be at the beginning of something, when all